Whatever their motivation, over time these individuals – Scavengers, Trespassers, Adventurers, Loners, Killers, Explorers and Robbers – have become known as S.T.A.L.K.E.R.s. To sell them on the black market or trying to find the ‘truth’ behind the Zone. Mercenaries, bounty hunters and explorers ventured further and further into the heart of the Zone driven by reports of strange ‘artifacts’ imbued with anomalous energy. The Zone is still a dangerous place and a threat to all mankind. It sucked but it was worth it to play it all the way and experience the game fully for what it is. I would and I would do it again and again! Even when my first saved got wiped because I had to switch out my dying hard drive with a newer one. But for anyone who is thinking about buying this game. There are side missions and quests you can do while you get to the point of following the main quest which can be a bit of a drag if I can be honest here. The Zone was cordoned off by the military, who would shoot on sight anyone foolish enough to get inside. Soviet authorities established an ‘Exclusion Zone’ around, but a second explosion hit the reactor in 2006, creating The Zone as we know it – dangerous place, filled with mutated creatures, deadly radiation, and a strange, anomalous energy. In 1986, the world’s worst nuclear disaster occurred at the Chernobyl Nuclear Power Plant.
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